New PDF release: 3ds Max Modeling: Bots, Mechs, and Droids

By Jon Weimer

ISBN-10: 1598220446

ISBN-13: 9781598220445

3ds Max Modeling: Bots, Mechs, and Droids deals an remarkable, project-based studying technique for someone who's attracted to modeling with 3ds Max. From the first actual pages, readers will notice the best way to use the Max toolset to create refined versions, together with a spider bot, hunter-killer, conflict mech, and android. the way to use the 3ds Max toolset with no hoping on third-party versions. Watch the development of the types via 1000s of reveal captures, additionally to be had in complete colour at the spouse DVD. make the most of the publication s learn-as-you-go method of making a number of problematic robot versions with 3ds Max.

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Extra resources for 3ds Max Modeling: Bots, Mechs, and Droids

Sample text

Hit the H key and select track from the list, right-click on the Scale tool, and scale the path to between 105% and 115%, or until the path is above and below the edges of the body. Make sure the track is not touching or intersecting the base and is about equidistant from the base on both the top and bottom (use the Move tool if necessary). Figure I-53 Introduction to Max | 23 Introduction to Max Day 1: Building a Simple Bot Figure I-54 Fire Drill: This is one of those things that’s hard to get right the first time out.

When the Spacing Tool dialog box opens, click the Pick Path button, hit the H key, select track, and then click Pick. 24 | Introduction to Max Day 1: Building a Simple Bot Figure I-57 Figure I-58 33. In the Spacing Tool dialog box, click Count and type 34 for the number of clones. In the drop-down list in the middle of the dialog box, select Divide Evenly, No Objects at Ends, set the context to Centers and enable Follow, select the type of object to be Instance, and click Apply. Then close the dialog box.

23 Apply Introduction to Max Day 2: Finishing the Bot 48 | Introduction to Max Day 2: Finishing the Bot Figure I-169 Figure I-170 Type Height Outline Apply/OK Local Normal 2 0 OK Figure I-171 29. Switch to the Top view. On the Create panel, use the drop-down list to select Extended Primitives, click Chamfer Cylinder, and use AutoGrid to create a Chamfer Cylinder on top of the body.

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3ds Max Modeling: Bots, Mechs, and Droids by Jon Weimer


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